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1. Petition Local chat window - in Player Features and Ideas Discussion [original thread]
Edited by: Desh Craven on 15/02/2008 13:24:48 Edited by: Desh Craven on 15/02/2008 13:23:11 Quote: There has to be someway of knowing whats in system when you jump in or its going to get borring very quickly. It will cure lag as no ...
- by Desh Craven - at 2008.02.15 13:22:00
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2. Petition Local chat window - in Player Features and Ideas Discussion [original thread]
Quote: There aren't that many systems where it is profitable to mine. With 5000 systems in the game, i find that pretty hard to believe without some some hard proof. Quote: Right, I could mine in a system no one ever has been, wh...
- by Desh Craven - at 2008.02.15 11:19:00
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3. Petition Local chat window - in Player Features and Ideas Discussion [original thread]
Edited by: Desh Craven on 14/02/2008 16:52:54 Edited by: Desh Craven on 14/02/2008 16:49:47 Originally by: Cyberman Mastermind Edited by: Cyberman Mastermind on 14/02/2008 15:30:03 Originally by: Desh Craven I haven't s...
- by Desh Craven - at 2008.02.14 16:47:00
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4. Petition Local chat window - in Player Features and Ideas Discussion [original thread]
Edited by: Desh Craven on 13/02/2008 23:01:09 Originally by: Sanity Lost Originally by: Cyberman Mastermind To the idea itself: If you want to remove more players from low-sec/no-sec: go ahead. I know I'd have even less reaso...
- by Desh Craven - at 2008.02.13 22:56:00
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5. Petition Local chat window - in Player Features and Ideas Discussion [original thread]
Originally by: Richard Ridd**** Edited by: Richard Ridd**** on 28/01/2008 17:14:54 spellcheck FTL What are the pros and cons of using such a system? Pros: 1. PVP'rs will be able to get the jump on those pesky ratters and miners. 2....
- by Desh Craven - at 2008.02.06 12:21:00
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6. Mutual Approval before being added to the adress book please - in EVE General Discussion [original thread]
Well there is too much information in EVE that kills the idea of Fog of War. Friendlist is one, chatlist is another, DED traffic reports third and whatnot. That's more than just the "big brother" looking over your shoulder every step of your way. ...
- by Desh Craven - at 2008.02.05 20:11:00
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7. Losses are still too costly (discuss) - in EVE General Discussion [original thread]
Edited by: Desh Craven on 28/01/2008 22:15:53 Edited by: Desh Craven on 28/01/2008 22:08:21 Originally by: Yazmina Originally by: SiJira Edited by: SiJira on 28/01/2008 16:59:00 Originally by: Yazmina I see yo...
- by Desh Craven - at 2008.01.28 22:05:00
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8. Losses are still too costly (discuss) - in EVE General Discussion [original thread]
Originally by: Pan Crastus Before you all scream "he wants WoW-like PVP": no, I don't. However, the cost of losing ships still seems to be too high in EVE, so the typical PVP goes like this: - 5-6 man roaming gang looking for 5-6 v 1 situ...
- by Desh Craven - at 2008.01.27 00:54:00
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9. Pirates and ransom. - in EVE General Discussion [original thread]
Originally by: Ursula LeGuinn Originally by: Clever Drake A buddy in my corp came up with a great ransom idea. He said he wanted to ransom someone by asking them a question. If they got it right, they live. But if they got it wron...
- by Desh Craven - at 2008.01.22 18:14:00
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10. Pirates and ransom. - in EVE General Discussion [original thread]
Edited by: Desh Craven on 22/01/2008 17:45:40 Edited by: Desh Craven on 22/01/2008 17:43:55 I'm a new player, but i've got my own share of "Pirates" too so far. When i started i did read the introduction about good "old fashioned" piratism...
- by Desh Craven - at 2008.01.22 17:42:00
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11. Overtaking lane past Jita? - in Player Features and Ideas Discussion [original thread]
I'm writing this post as i'm still currently stuck in Jita, again, and i did not have the actual need to even trade there. Just was the fastest and most direct route to my destination. And forgot to doublecheck the course autopilot setted... So m...
- by Desh Craven - at 2007.12.31 02:59:00
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12. Contract filtering not working properly - in Issues, Workarounds & Localization [original thread]
Contract filtering option min price and max price keeps informing "no contracts found", allthough there are very much contracts available filling the criteria. For example it put 100000 in the min and 1000000 in the max. No workie, and i have to ...
- by Desh Craven - at 2007.12.31 00:59:00
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13. What happened to risk vs reward? - in EVE General Discussion [original thread]
Originally by: Phyrr I see no one bothered to read my post. More low sec for me to exploit Running small scale ops has the advantage of not being noticed. Your toon has the skills to use cloaks and necessary tech to survive there so...
- by Desh Craven - at 2007.12.29 19:14:00
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14. I don't have a doctorate in economics but... - in EVE General Discussion [original thread]
Originally by: Draconyx Edited by: Draconyx on 29/12/2007 15:32:46 A SINK is something that removes ISK from the game ie. Insurance. NPC Station taxes for selling and buying goods. Corp Offices in NPC Stations. Ship & Mod building (In...
- by Desh Craven - at 2007.12.29 15:41:00
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15. I don't have a doctorate in economics but... - in EVE General Discussion [original thread]
Originally by: Bellum Eternus Where is the balance in this? Mission running ISK isn't the real problem. ISK is of no value if there is nothing to buy with that ISK. Empire missions should not provide raw materials or items that would...
- by Desh Craven - at 2007.12.29 12:41:00
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16. Why are there no "light freighters"? - in Player Features and Ideas Discussion [original thread]
I'm just a starting trader and flying around in my Badger II, but since i'm mostly neat and plan well ahead, i have been wondering why there is no mid-class freighter. There quite bit difference between hauling < 10 000 cubic meters of cargo i...
- by Desh Craven - at 2007.12.28 19:21:00
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17. What happened to risk vs reward? - in EVE General Discussion [original thread]
Originally by: Lord WarATron In my case, I manufacture, trade and run lvl4's on my alt while pvping on my main. That is how I fund my pvp 23/7. Trading makes the most isk in high sec, for obvious reasons, but requires the most capital to s...
- by Desh Craven - at 2007.12.28 13:20:00
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18. What happened to risk vs reward? - in EVE General Discussion [original thread]
Edited by: Desh Craven on 28/12/2007 09:43:49 Edited by: Desh Craven on 28/12/2007 09:42:24 Edited by: Desh Craven on 28/12/2007 09:40:43 Originally by: Jimer Lins The risk of lowsec is far too high for most players; pirates co...
- by Desh Craven - at 2007.12.28 09:39:00
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19. What happened to risk vs reward? - in EVE General Discussion [original thread]
Originally by: Zeknichov Edited by: Zeknichov on 27/12/2007 15:23:07 CCP needs to decrease the REAL reward of empire by keeping NOMINAL reward the same and increasing price level of items. How they can accomplish this exactly I'm not q...
- by Desh Craven - at 2007.12.27 17:14:00
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20. the most waited nerf of the year 2008 - in EVE General Discussion [original thread]
Edited by: Desh Craven on 27/12/2007 12:52:40 Thoughs from a new player regarding ship insurance. A healthy economical system would ensure that there would be no need for insurance at < 0.5. If the gains can outweight the losses, then peo...
- by Desh Craven - at 2007.12.27 12:52:00
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